Digital Learning Design
The ‘First Principles of Instruction’ by M. David Merrill is a compilation of the common elements identified in a number of existing instructional design theories and models.
Empathy mapping allows designers to get inside the minds of their learners to gain insight to their thoughts, feelings and the everyday things they do.
The revised taxonomy provides an easy to follow guide for creating learning objectives.
Adult learning is a collection of assumptions and principles to guide the design of adult learning.
A framework to write a compelling narrative that appeals to a wide range of people.
Game-based learning is an approach that uses games as a vehicle to provide education or training.