Building a UI for a HoloLens 2 app

When building a User Interface (UI) for a HoloLens 2 app in Unreal Engine, you don’t have to start from scratch. You can use some of the building blocks from Microsoft’s Mixed Reality Toolkit. This example is from the development of AnatoMe, an experimental project to teach students about human anatomy through an interactive hologram. … Continue reading Building a UI for a HoloLens 2 app